Tuesday, July 30, 2024

Order of Battle: World War II, Boot Camp (tutorial), Mission 2: Island Hopping, Part 6

Turns #21-#23

Figure 1 - Carelessness on the East coast


I was too eager and over-confident so a made a big mistake. FA/A Bty should never have been that far ahead and took 5 HP losses from the RT's M3 Stuart (and I think it also took some fire from a M3 75mm GMC hidden in the fog of war) during the AI's turn #20. I didn't quite forget about the RT's Stuart but I got used to it showing up along the West coast and forgot that I had X/Cav/A Coy blocking that bridge.

Figure 2 - Dealing with the counterattack


Cav/A Coy (my core M3 Stuart) quickly changes flanks to assist and supported by FA/B Coy inflicts 4 HP damage to the pesky RT tank on turn #21. In the AI's turn the GMC comes out of the fog of war and joins the Stuart trying to press the attack on Cav/A Coy.

Figure 3 - Still dealing with the counterattack

Figure 4 - These pesky mechanized units don't die easily


X/A Coy and X/Cav/A Coy attack the RT's Stuart on turn #22 and the tank-vs.-tank combat results in the RT's Stuart retreat. Only when preparing this image did I realize the massive drop in efficiency that retreat caused. 1/C and Cav/A Coys attack the RT's GMC for a whopping 7 HP damage. In the AI's turn the RT's Stuart and GMC continue to press their attack and isolate Cav/A Coy.

Figure 5 - Still dealing with the counterattack

Figure 6 - Finally


In turn #23 a cut-off and heavily damaged Cav/A Coy delivers the coup-de-grace on a 1 HP Stuart that should have retreated a long time ago. FA/B Bty shells the GMC for 2 HP damage and 1/C Coy attacks it for another 2 HP damage causing it to retreat beyond the bunker.

Figure 7 - East coast, turn 23


At the end of turn #23 the RT's mechanised counter-attack has been defeated, the bunker is half-destroyed by the combined attack of X/Eng/A and X/USMC/A Coys and the US Recruits garrisoning the secondary VP are spotted by X/USMC/B Coy.

---

Comments on this post are disabled. That's just for ease of management. They will be enabled in the last post for each mission.