Turns 23-25, Final throes of the Red Team
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Figure 1 - Strawville turn 23 |
The main image for turn 23 shows the situation at the start of the turn. During turn 22 the GT took (or kept) the positions shown, cutting off the supply to the RT Recruits in the jungle. X/B Coy (3, bottom center of the image) was directly South of Strawville but was attacked by its garrison, retreating after taking (and inflicting) 2 hp casualties and earning 102 XP.
After a preparatory artillery barrage (1 hp damage), Cav/A Coy attacks the Strawville garrison with flanking support from the Willys jeep (insert #1) forcing it to retreat but not capturing the VP (insert #2), that would end the scenario before achieving the secondary objective of killing all eight enemy units.
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Figure 2 - Strawville turn 24 |
The main image for turn #24 shows the situation at the end of the turn. FA/A Bty bombarded the Recruits in the jungle, causing 1 hp damage (insert #1), Cav/A Coy destroyed the Strawville garrison (inserts #2 and #3), 1/A Coy has finally arrived from the Red Base and X/B Coy is in a potentially suicidal position between the last RT unit and the VP so that they can't easily regain supplies.
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Figure 3 - Last turn |
The last image depicts the events of turn #25.
Insert #1 near the start of the turn, after FA/A Bty conducts its fire mission inflicting 1 hp damage (insert #A shows the RT Recruits still at 6 hp).
Inserts #2 and #3 illustrate 1/A Coy's attack, inflicting 2 hp damage and forcing a retreat.
Insert #4 depict 1/A Coy and Cav/A Coy after moving adjacent to the enemy unit which was then attacked by the US Marines inflicting another 2 hp damage.
On insert #5 Cav/A Coy is poised to attack and destroy the unfortunate RT Recruits, triggering the "Magna cum laude" event and a reward of $20.
During the last two turns I was wondering if I had enough time to finish the secondary objective within the 25-turn deadline. It all worked out ok in the end but I think I took too much time maneuvering into position between Loneville and the Red Base.
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